• 게임 오브젝트 명령어 내용보기
      myObject.Destroy() myObject.LookAt(0, 0, 0)  
      myObject.LookTarget(obj1) myObject.MoveForward(1.0)  
      myObject.MoveForward(1.0, true) //Space.World or Space.Self myObject.MoveRight(1.0)  
      myObject.MoveRight(1.0, true) //Space.World or Space.Self myObject.MoveRotation(0, 0, 0) //for gigidbody  
      myObject.MovePosition(0, 0, 0) //for gigidbody myObject.MoveTo(0, 0, 0)  
      myObject.Rotate(0, 1, 0) myObject.Rotate(0, 1, 0, false) //Space.World or Space.Self  
      myObject.RotateAround(0, 0, 0, "x", 30) myObject.SetActive(false)  
      myObject.SetAmbientColor(255, 255, 255, 255) myObject.SetCenterOfMass(0, 0, 0)  
      myObject.SetColor(255, 255, 255) myObject.SetColor(255, 255, 255, 255)  
      myObject.SetDisable() myObject.SetEnable()  
      myObject.SetOrientation(0, 0, 0) myObject.SetPosition(0, 0, 0)  
      myObject.SetScale(2) myObject.SetScale(2, 2, 2)  
      text3DObject.SetText("Hello") myObject.SetTexture("http://www.sample.com/img1.png")  
      myObject.SetTextureOffset(0.1, 0.1) myObject.SetTextureTiling(10, 10)  
      myObject.SetVisible(false) myObject.SmoothMoveTo(10, 0, 0)  
      myObject.Translate(1) myObject.Translate(1, 0, 0)  
      myObject.Translate(1, 0, 0, "true") //Space.World  
      v3 = myObject.Backward v3 = myObject.Down  
      v3 = myObject.Forward v3 = myObject.Left  
      v3 = myObject.Orientation str = myObject.OrientationString  
      v3 = myObject.Position str = myObject.PositionString  
      v3 = myObject.Right v3 = myObject.Up  
      v3 = myObject.Velocity str = myObject.VelocityString  

  • 카메라 명령어 내용보기
      Camera.DisableJoystick() Camera.Enablejoystick()  
      Camera.LookAt(0, 0, 0) Camera.LookTarget(obj1)  
      Camera.MoveForward(1.0) Camera.MoveForward(1.0, true) //Space.World or Space.Self  
      Camera.MoveRight(1.0) Camera.MoveRight(1.0, true) //Space.World or Space.Self  
      Camera.MoveTo(0, 0, 0) Camera.Rotate(0, 1, 0)  
      Camera.Rotate(0, 1, 0, false) //Space.World or Space.Self Camera.RotateAround(0, 0, 0, "x", 30)  
      Camera.SetOrientation(0, 0, 0) Camera.SetPosition(0, 0, 0)  
      Camera.Translate(1) Camera.Translate(1, 0, 0)  
      Camera.Translate(1, 0, 0, "true") //Space.World  
      v3 = Camera.Backward v3 = Camera.Direction  
      str = Camera.DirectionString v3 = Camera.Down  
      v3 = Camera.FocusPosition str = Camera.FocusPositionString  
      v3 = Camera.Forward v3 = Camera.GyroOrientation  
      v3 = Camera.GyroDelta v3 = Camera.Left  
      v2 = Camera.LeftJoystick b = Camera.LeftJoystickPressed  
      b = Camera.LeftJoystickClick b = Camera.LeftButtonPressed  
      b = Camera.LeftButtonClick v3 = Camera.Orientation  
      str = Camera.OrientationString v3 = Camera.Position  
      str = Camera.PositionString v3 = Camera.Right  
      v2 = Camera.RightJoystick b = Camera.RightJoystickPressed  
      b = Camera.RightJoystickClick b = Camera.RightButtonPressed  
      b = Camera.RightButtonClick v3 = Camera.Up  

  • 자료형 내용보기
      null char sbyte byte short  
      ushort int uint long ulong  
      float double decimal datetime string  
      guid bool object var Vector3  
      unsigned hashtable dictionary arraylist queue  
      stack random stringbuilder bitmap  

  • 배열 내용보기
      char[] sbyte[] byte[] short[] ushort[]  
      int[] uint[] long[] ulong[] float[]  
      double[] decimal[] string[] bool[] Vector2[]  
      Vector3[] Vector4[]        

  • 수학 함수 내용보기
      a = map(a, 0, 100, -50, 50) t = millis() a = random(0, 10) r = toRadian(d)  
      d = toDegree(c) c = sin(r) c = cos(r) c = tan(r)  
      c = asin(r) c = acos(r) c = atan(r) c = atan2(x, y)  
      n = sqrt(m) n = sign(m) a = abs(m) p = pow(x, y)  
      m = min(x, y) m = max(x, y) n = round(m) n = dist(x1, y1, x2, y2)  
      n = dist(x1, y1, z1, x2, y2, z2) p = PingPong() p = PingPong(len) p = PingPong(t, len)  
      p = Math.acos(x) p = Math.asin(x) p = Math.atan(x) p = Math.atan2(x, y)  
      p = Math.ceiling(x) p = Math.cos(x) p = Math.cosh(x) p = Math.equals(x, y)  
      p = Math.exp(x) p = Math.floor(x) p = Math.log(x) p = Math.log10(x)  
      p = Math.max(x, y) p = Math.min(x, y) p = Math.pow(x, y) p = Math.round(x)  
      p = Math.sign(x) p = Math.sin(x) p = Math.sinh(x) p = Math.sqrt(x)  
      p = Math.tan(x) p = Math.tanh(x) p = Math.truncate(x) p = Math.PI  
      p = Math.E p = Math.abs(x) p = Math.PingPong() p = Math.PingPong(len);  
      p = Math.PingPong(t, len)        

      Vector3[] arr = GetCirclePoints(count, radius)    

  • Time 함수 내용보기
      t = Time.time t = Time.deltaTime t = Time.fixedDeltaTime c = Time.frameCount  
      t = Time.systemTime  

  • 변환 함수 내용보기
      s = toString(3.14) b = toBool("true") f = toFloat("3.14") d = toDouble("3.14")  
      b = toByte(200) s = toShort("100") i = toInt("100") l = toLong("100")  
      c = toChar(100) c = toDatetime("2021-10-01 13:40:01") b = getBytes("hello") b = getString(buf)  
      b = toChars("hello")  

  • 비교 함수 내용보기
      b = isNull(a)  

  • 문자열 함수 내용보기
      b = isNullOrEmpty(a) b = equals(a, b) s = toLower("Hello")  
      s = toUpper("Hello") b = equals(a, b) b = isLower("hello")  
      b = isUpper("HELLO") b = isLetter("abc123") b = isAlpha("abc")  
      b = isDigit("123") b = isNum("123") string[] r = split("1,2,3", ",")  
      float[] r = splitValues("1,2,3", ",") string w = WordWrap(s, 20) string[] r = s.Split(",")  
      string s = s.SubStr(5) string s = s.SubStr(0, 5) char[] r = s.ToChars()  
      r = s.ToLower() r = s.ToUpper() a = str.IndexOf("hello")  
      str.Replace("aaa", "bbb") n = str.Length  

  • File 함수 내용보기
      s = File.ReadString("a.txt") s = File.ReadString("C:/Temp/a.txt") s = File.ReadInt("a.txt")  
      s = File.ReadFloat("a.txt") string[] s = File.ReadAllLines("a.txt") File.WriteString("a.txt", "Hello")  
      File.WriteString("C:/Temp/a.txt", "Hello")) File.WriteAllLines("C:/Temp/a.txt", a)) s = File.Exists("a.txt")  
      File.Delete("a.txt") File.Copy("a.txt", "C:/Temp/a.txt"))  

  • Util 함수 내용보기
      b = Util.IsNull(s) b = Util.IsNullOrEmpty(s) b = Util.Exists(s) b = Util.Now()  
      b = Util.Magnitude(v) b = Util.Normalize(v) b = Util.Distance(v1, v2) b = Util.Angle(v1, v2)  
      s = Util.BytesToHex(buf) s = Util.Replace(s, "a", "b") arr = Util.Split(str, ",") n = Util.ToBool(v)  
      n = Util.ToFloat(v) n = Util.ToDouble(v) n = Util.ToByte(v) n = Util.ToShort(v)  
      n = Util.ToInt(v) n = Util.ToLong(v) n = Util.ToChar(v) n = Util.ToDateTime(v)  
      n = Util.ToString(v) n = Util.ToRadians(v) n = Util.ToDegrees(v) n = Util.GetBytes(v)  
      n = Util.GetChars(v) n = Util.GetString(v) n = Util.CombineArrays(a1, a2)  
      n = Util.NewLine  

  • Application 함수 내용보기
      Application.OpenURL("http://www.google.com") Application.OpenURL("file://C:/Temp")  
      Application.OpenPath() s = Application.Path  
      Application.ClearCache() Application.Quit()  

  • Player 함수 - 값을 파일로 저장하여 유지함 내용보기
      Player.SetString("a", "Hello") Player.SetInt("a", 123) Player.SetFloat("a", 123.56)  
      s = Player.GetString("a") a = Player.GetInt("a") f = Player.GetFloat("a")  
      s = Player.Path()      

  • Vector2 함수 내용보기
      v2 = Vector2.FromString("1, 1") x = v2.X y = v2.Y  
      a = Vector2.Angle(v1, v2) a = Vector2.SignedAngle(v1, v2) v = Vector2.Dot(v1, v2)  
      d = Vector2.Distance(v1, v2) m = Vector2.SqrtMagnitude(v)  

  • Vector3 함수 내용보기
      v3 = Vector3.FromString("1, 1, 1") str = v3.ToString() x = v3.X  
      y = v3.Y z = v3.Z a = Vector3.Angle(v1, v2)  
      a = Vector2.SignedAngle(v1, v2, v3) v = Vector2.Dot(v1, v2) v = Vector3.Cross(v1, v2)  
      d = Vector2.Distance(v1, v2) v = Vector2.Normalize(v) m = Vector3.SqrtMagnitude(v)  
      m = Vector3.Magnitude(v)  

  • Vector4 함수 내용보기
      v4 = Vector4.FromString("1, 1, 1, 0") x = v4.X y = v4.Y  
      z = v4.Z w = v4.W  

  • Random 함수 내용보기
      a = Random.Value //0 ~ 1.0 a = Random(0, 256) //0 ~ 255  

  • Light 명령어 내용보기
      light1.SetIntensity(2.0) light1.SetRange(100)  
      light1.SetSpotAngle(45)  

  • UI 명령어 내용보기
      s = button1.GetText() button1.SetPosition(100, 100)  
      button1.SetPositionRatio(0.2, 0.2) button1.SetSize(100, 100)  
      button1.SetSizeRatio(0.2, 0.2) label1.SetText("Hello")  
      label1.SetTextColor(255, 255, 255, 255) label1.SetTextSize(24)  
      label1.SetTextSizeRatio(0.05) label1.SetVisible(false)  
       

  • 조인트 명령어 내용보기
      joint1.SetAngularPosition(0, 30, 0) joint1.SetAngularVelocity(0, 100, 0)  
      joint1.SetLinearPosition(10, 0, 0) joint1.SetLinearVelocity(10, 0, 0)  
      joint1.SetMotorPower(power) joint1.SetMotorPower(power, power_scale)  
      joint1.SetMotorPower(power, power_scale, "x") joint1.SetTargetPosition(10)  
      joint1.SetTargetVelocity(100)  
      v3 = joint1.AngularPosition v3 = joint1.AngularVelocity  
      v3 = joint1.LinearPosition v3 = joint1.LinearVelocity  

  • Color 명령어 내용보기
      red = myColor.r green = myColor.g  
      blue = myColor.b alpha = myColor.a  

  • Screen 명령어 내용보기
      w = Screen.Width h = Screen.Height